Month: May 2015

Ghost/Echo: The First Run reloaded

One of my players, Niek Ooijman, sent me some feedback on the session

I’ll put my comments in brackets:

1. please use printout character cards instead of handwritten, to avoid reading problems.
(comment: alongside the printout of Ghost/Echo rules, I wrote on index cards the name of the character & 2 skills).
2. if new players register at the last time, sent them mail beforehand, instead of writing only on the meetup site. ask them to think about the character they want to play.
(comment: until the very last day I had only one subscriber, we already had extensive mailing ongoing on the subject; the rest subscribed on the same day, too late to sent them mail)
3. danger check: a high roll is always better? It is better to change this: if rolling for danger, higher means more “danger”. Getting a 5 or 6 when rolling for danger means real trouble.
(comment: this is a matter of taste)
4. The goal/danger system is asking a lot of player-creativity , it is annoying to have to state a danger for each goal, that slows down play. In the games I know, the GM tells the player all about the dangers.
(comment: this is a typical old-school conditioning)
5. there was some lack of “supernatural elements”
(comment: this scenario was meant as a foreshadowing of the Shadowrun era, the supernatural still has to intrude into the world, but it was possible to Listen for Echo’s of the supernatural)
6. The skills were too minimal
I have some doubts on the claim “quick play”, there still a lot of work to do on the system.
(comment: the player did not take enough time to read the ghost/echo page)

My observations:
The Game has to be worked out, as stated in the two pages

I was thrilled by the minimalistic setting & rules, a refreshing experience after so many years of D&D tables & rule-lawyering.
The indie-press rpg-community consist of some high-level roleplayers, ‘quick-play’ has to be seen in that context : 2 page rules with bare bones, the rest to be expanded with existing GM skills!
No so user-friendly for newbies, but at the other side: the experienced/brainwashed D&D adepts will have serious adaptation troubles!


The Government was unwilling to dirty their hands in a backwater Balkan state, so they used some intermediaries to contract the Black-op branch of Orpheus corporation.
If anything went wrong, the whole operation was deniable as usual, the spindoctors would call it a terrorist strike of the separatist.
Coil, Grip, Hull and Vixen discussed their strategy for the job.
It sounded like an easy one: extricate Herr Professor alive (preferrable) or dead to insure the Opposition will never again have access to his theoretical knowledge of Matrix-construction.
He was temporary held at a secret interrogation camp, waiting for transfer to the headquarters of Herr Colonel.
Simple plans are the best, and victory goes to the bold;
The idea was to ‘borrow’ a chopper of the Opposition; flying under false colours it should be possible to infiltrate the interrogation camp.
Well…a battleplan never survives the first shots…
They found a…

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Maman Brijit, li soti nan anglete

Nu loop ik al jaren te zeggen dat ik in navolging van Confucius meer bezig ben met de mensenwereld dan met spirits en goden, maar ondertussen blijven zij van de andere wereld regelmatig op mijn pad komen.
In de loop van de jaren verscheen de Godin aan mij via dromen, beelden en verhalen:
De Witte Knekelgeest, Skelettenvrouw, Zwarte Madonna.
Steeds terugkerend thema van Haar in omineuze verschijningsvorm van doodsgodin, gehuld in een avatar van diverse culturen.
Sinds enige tijd fascineert ze mij in haar verschijning als Maman Brigitte, Loa van het dodenrijk.
Een keltische godin die een verschijningsvorm heeft als doodsgodin in de Voudoun:
Wit is de kleur van de doden…en tegelijkertijd is ze een passionele godin!

Toen Haar beeld in mijn huis kwam, kwam er ook een spirit mee van een doodgeboren kind.
Dit gaf een tijdlang onrust in mijn huis, totdat ik enig werk had gedaan om de spirit verder te helpen.
Met dank aan:
Maman Brijit, li soti nan anglete
source: Vodou Lesson 2.