Tag: echo

Ghost/Echo crossing path with World of Darkness and Shadowrun

Ghost/Echo crossing path with World of Darkness and Shadowrun


Universe: World of Darkness (core setting) 2012 CE. Preliminary Story: The Crewmembers are part of the experimental Shadowrun team of the Orpheus-0rganization; their mission is to find top secret information before the Others find it.

Do you have any idea what kind of crewmember you would like to be?

Good at…(pick one)
acting under pressure
infiltrate/steal
suffer harm
commit to violence
manipulate/hold steadfast
channel ghostfield
listen for echoes

Pick an archetype:
coil
demon
hull
grip
vixen

Try to visualize the skilled archetype of your choice.

Ghost/Echo

Ghost/Echo


This game reminds me of several topics I am interested in:

Shamanic journey
Pathworking
Cyberpunk
Shadowrun
Oracles: Tarot, I Ching
Rules-lite storytelling games
Let me give it a try!
First take:
Trying to connect Major Arcana and Locations did not work for me.
Looking back, I realise the Major Arcana belong to the Paths, not to the Sephira!
Maybe I should connect the Minor Arcana to Locations!
Second take:
Made some index cards for Crew, Goal/Danger, Wraith.
Thinking of that other nice game: Under the Bed
I can connect Goal/Danger cards with Crew and/or Wraith!
Hmm..
Crew can basically roll 1 die, but if he uses his special skill (Goal/Danger) he might add another die.
Example:
DEMON crew, special skill Channel Ghostfield.
SPIDER wraith, special skill Catch.