Tag: goth

Tales from the Loop: stranger things in the countryside 

Tales from the Loop: stranger things in the countryside 


The village was in state of flux:
After the disappearance of Alderman Klaus the conservatives lost majority in council, the progressives started proposing to allow modern ideas like a bus stop and a shopping mall while the old leaders objected the influx of outsiders.

Teenagers running away from Hickstown before their thirteenth birthday was considered an early rumspringa…but now several started quiet early.

At the end of last summer Geoffrey and Stacy acquired  a cheque worth a substantial amount of money….
Stacys mother traveled on her own to the great city to cash in the check, but during travel she came down with a stroke.
Geoffrey and Stacy were just in time at the hospital to hear the last breath, but the cheque had disappeared!
After the funeral Stacy disappeared from the farm, leaving many debts unpaid but taking her price pig with her.

Geoffrey felt lost without his best friend and decided to run away from home…

On the road he joined some other runaway kids: Moss the butchers son, Zeke the teachers son  and Eli the marrano son..

They camped in the wood under the full moon…
Suddenly the moon was darkened by a large cloud, it seemed an eclips!

They heard sounds of a hunting horn, dogs, running feet…
Somebody crashed into Moss who immediately reacted with a punch!
The moon reappeared, the scuffle ended as soon as the kids discovered a girl confronting them…

It was Maggy, the cousin of village beautyqueen Daisy!

When the sound of the hunt came nearby, Maggy ran away, leaving the kids confused…

The hunt passed away, and after a while they heard Maggy screaming in the distance.

The kids decided to investigate…after an hour walking they found Maggy hanging from a tree!

Immediately they released her from her precarious position…

Maggy recovered quickly, getting up and starting a brisk walk away when she heard the hunt returning!

Quickly the kids followed her when she found a cave in a hill…

The corridor in the cave led them to the other side of the hill to a very different landscape in the distance:

On their left hand a castle

On their right hand a fortified abbey

Straight ahead a wood

At the end of the day they arrived at the castle where they were received for bed and breakfast according the laws of hospitality.
They were told that Lady Margaret passed by to travel to the abbey!

The next day the kids went to the abbey in search for Maggy…

Arriving at the abbey, they saw two guardian dog statues flanking the gate.

Above the gate: DOMINI CANES

The abbot said Lady Margaret passed by to go to the Maze in the Woods…

After some rest the kids followed the directions to the Woods that surrounded the Spiral Castle

Entering the Castle, they saw a spiral staircase going up and down…

Downwards they went…

Arriving at the bottom of the staircase, they saw the room of rituals…

Maggy chanting in a magick circle!

The kids ran into the circle to grab Maggy, but as soon as they touched her they were transported!

How will they survive in this strange city?
 

Ping: Tales from the Loop: interesting times in the countryside – Dreamquest

Tales from the Loop: interesting times in the countryside

Tales from the Loop: interesting times in the countryside


Teenagers, investing the mysterious…whatever could go wrong?
The village is a very old settlement, build on the ruins of a forgotten tribal holy place.
The time seems to slow down here, the people still live in the same way of the ancestors.
Beginning autumn, a year ago…
Some families who lived in the City became fed up with modern life, they decided to follow their dreams to go to the romantic unspoiled countryside.
Stacy’s parents moved from the city to the village where they bought an abandoned farm.
A month after moving in, father died unexpectedly in his sleep, leaving mother struggling with the upkeep of the farm, there was no money to hire farmhands. If the situation does not get better, they might be forced to sell their price-winning pig.
Stacy took to the farmlive as if she has been born into it, doing all the necessary chores. Of course she did not want to lose her beloved pig!
Jeffrey’s parents discovered that the rural live was not that romantic as dreamed, but they had not enough money to move back to the more civilized town.
Jeffrey felt like being ‘a stranger in a strange land’. At school he was harassed several times by some boys,  one day he returned late at home after school with a black eye, his parents immediately decided to protect him by installing a strict schedule of being at home on time.
Jeffrey and Stacy later became friends at school after an incident where Stacy chased off some bullys who ambushed Jeffrey.
recently
At midsummer Daisy, the most popular girl at school, won the beauty contest for teenage girls.
She received the honour to lead the parade on the beginning of August, carrying the man-shaped loaf of bread.
She also was expected to lead the Hallowmass with the Corn Dolly, and at midwinter she would have opened the ritual of putting an old car in the middle of the frozen lake nearby.
The adults would wager about the exact day when the car would fall through the ice, mostly around march.
But Daisy disappeared soon after the August festival.
Most people thought Daisy just started her rumspringa early, no reason to worry, she might have decided to visit some cousins in the Sin City.
Her parents became worried after a month and sent a letter to their relatives in the City, they replied Daisy left with her cousin Maggy after a short stay.
They wrote an advert in the local newspaper, and soon two reporters from the City arrived to ask awkward questions.
Most villagers did not want to talk to these outsiders…
Jeffrey and Stacey both had some strange dreams:
A lady being stalked by a demon nearby a church?

Suspecting the shifty-eyed pastor of foul play, the kids investigated his office behind the church.
The church records in the great book confirmed the founding of this community around 1800 by founding father squire Claus, the ancestor of the current squire.
The bell was surprisingly old, cast in bronze, with a strange symbol inside

Some research in the library…

Old Norwegian 
Kaun er barna bǫlvan; 
bǫl gørver nán fǫlvan.
Ulcer is fatal to children; 
death makes a corpse pale.
Old Icelandic 
Kaun er barna böl 
ok bardaga [för] 
ok holdfúa hús. 
flagella konungr.
Disease fatal to children 
and painful spot 
and abode of mortification.
Anglo-Saxon 
Cen byþ cƿicera gehƿam, cuþ on fyre 
blac ond beorhtlic, byrneþ oftust 
ðær hi æþelingas inne restaþ.
The torch is known to every living man 
by its pale, bright flame; it always burns 
where princes sit within.

How is it possible this community still use some pagan symbols and rituals from the Old World?

Reading through some old community records, the Claus family apparently had an unbroken long line of male descendants from the founding father till the current squire.
Some peculiar details on the family: They always found their women in the City, and while the marriage was celebrated in the village, the newly wed went back to the City immediately.
The senior squire always mentioned the birth of his son, who would stay in the City till the senior passed away.
Afterwards the junior would arrive with his mother and the necessary legal documents to take over their homestead.
As soon as the junior was settled in properly, his mother would return to the City definitely.
The squires were often mentioned as powerful, wealthy and generous members of the community, involved in all kinds of charity programs: feeding and housing the poor, supporting the upkeep of community buildings.

In the meantime a search party was announced by the constable to begin the first autumn day.
Many adult villagers enlisted to join, even the local pastor and squire Claus would join.

Jeffrey and Stacy did not want to wait till autumn, they started their own search party immediately.
Leaving the village centre, they walked past the fields, through the woods, towards the Great Lake.

What is so special about this Lake?

Stacy stripped till her underwear, dived in the lake!

Diving deep down, she saw what looked of a tower of submerged old cars, and even some carriages at the bottom.
At the top of the tower stood the old car from last midwinter.
Acting on a hunch, Stacy opened the trunk….

The body of a young girl, apparently strangled, missing one sandal!


Could this be the missing girl?
After several month in the lake, it was not easy to see, but how can this be Daisy?
The car was put on the ice of the lake last midwinter, Daisy disappeared beginning august…

The kids were not sure who to trust in the village, they felt the need to do more investigations.
While the squire was away to hunt, the kids entered the homestead.
On the wall in the living room was an interesting painting

A magickal tree?

In a chest they found more interesting items:

A bronze spearhead with a strange inscription…

A creepy piece of rope…

Hearing the sound of a hunting horn approaching, the kids hurrily left….

Some library research:
The inscription of the spear looked like the rune Tiwaz

Old Norwegian
 Týr er æinendr ása;

opt værðr smiðr blása.[1]

Tyr is a one-handed god;

often has the smith to blow.[2]

The magickal tree was illustrated in the Edda:
“Then spoke Gangleri: There the gods must hold their courts each day.'”
At last the kids decided to talk to the journalists who were willing to pay a large amount of money for the information.

…a few days later…

The Lake became a very busy place to be:
A large gathering of villagers  started dredging the lake to take all the car wrecks on the shore…every single one of them containing a strangled child who disappeared around autumn each year!
The journalists took photographs and notes..

…a week later…

The constable decided to investigate the squire’s homestead but he became wounded during the following shootout and the squire was able to escape with his weapons!
After the publication of the story in the newspaper, Daisy returned to the village!

After visiting my cousin Maggy in the City, we both went on rumspringa.
Because we have the same posture, it was easy to exchange clothing. 
While Maggy decided to visit our family in the Village, I continued my wandering till I saw the headlines!

….a month later…

The village counsel voted ‘yes’ on the proposal to allow to sell the Homestead to WallMart…
Modern times will transform the old traditions…

Adventures in Mythago World

Adventures in Mythago World


Ages ago in the time before Time, the Wars of the Gods escalated…
Gods fell from the Heavens as falling stars.
Daemons rose up from the Hells, shaking the foundations of the Earth.
The Veil between the worlds was torn asunder…
And the Fae returned to Middle-Earth.
Now the powers of the Gods and Daemons are silent and exhausted after the Wars, and the Glamoury of the Fae shines all over the World.
Magick has become chaotic and unpredictable after the GodsWar…a spell that fizzles or botches always have ‘interesting’ effects.
After the Gods War, the Powers became silent.
Most people acknowledge the Powers as a given force of nature, only some shamans keep the old traditions of sacrificing to the visible Powers:  Sun, Moon, Stars, Gaia, Fire, Water, Earth, Air

Many humans left their broken cities, becoming nomadic tribes. 
Caravans are the lifelines between the settlements, trading merchandise and knowledge.
The Mercenary clan guards the caravans.

A caravan goes on the monthly trading trip to Starfall, a hunter/gatherer settlement nearby Lake Starfall.
It is a ominous settlement, where a God/Daemon fell from Heaven into the Lake at the end of the Great Wars.

The normal merchandise are tools, but this time also some medicine, because last month the messages from the settlement mentioned that the village elder was ailing.

Ghost/Echo crossover World of Darkness and Shadowrun

Ghost/Echo crossover World of Darkness and Shadowrun


Skye the Demon, Jason the Grip and Bunk the Hull remembered their first shadowun together:
Skye seduced the sysop of VR corp to get information about the security system.
Jason blackmailed the sysop for the necessary passwords and login info.
Bunk did some breaking and entering to steal the top-secret project.
Apparently VR corp was experimenting with enhanced VR helmets to enable physical entry to the Otherworld.
According to rumours on the street, somewhere in the Otherworld was the black tower, the most important nexus between the worlds.

The shadowrunners decided to use the helmets to enter the Otherworld…
They arrived nearby the besieged Tower.
The Horned Hunter lead his troops of hellhounds and wraiths against the Sidhe who defended the Tower.
Already the top of the Tower was toppled by magical lightning.
After some scouting the shadowrunners succeeded to enter the Tower.
Arriving at the damaged top of the Tower, they met the last Watcher, the Black Knight.
Negotiating was not easy, but in the end they agreed to sacrifice three souls in exchange for three wishes.

Using the helmets to return to Midgard, the shadowrunners started hunting their prey.

Bunk ambushed mister Johnson, but his prey escaped the trap.
Skye caught the sysop with her charm and Jason brought in another victim.

Returning to the Black Knight with their offerings, the shadowrunners were ready to get their wish: a safe haven in the Tower and a link between the Tower and their Coven.

Alas…they forgot to watch out for Sidhe word-bending the fine print of the deal…

In the end the shadowrunners were not able to leave the Tower!

Ghost/Echo crossing path with World of Darkness and Shadowrun.

Ghost/Echo: The First Run reloaded

Ghost/Echo: The First Run reloaded


One of my players, Niek Ooijman, sent me some feedback on the session

I’ll put my comments in brackets:

1. please use printout character cards instead of handwritten, to avoid reading problems.
(comment: alongside the printout of Ghost/Echo rules, I wrote on index cards the name of the character & 2 skills).
2. if new players register at the last time, sent them mail beforehand, instead of writing only on the meetup site. ask them to think about the character they want to play.
(comment: until the very last day I had only one subscriber, we already had extensive mailing ongoing on the subject; the rest subscribed on the same day, too late to sent them mail)
3. danger check: a high roll is always better? It is better to change this: if rolling for danger, higher means more “danger”. Getting a 5 or 6 when rolling for danger means real trouble.
(comment: this is a matter of taste)
4. The goal/danger system is asking a lot of player-creativity , it is annoying to have to state a danger for each goal, that slows down play. In the games I know, the GM tells the player all about the dangers.
(comment: this is a typical old-school conditioning)
5. there was some lack of “supernatural elements”
(comment: this scenario was meant as a foreshadowing of the Shadowrun era, the supernatural still has to intrude into the world, but it was possible to Listen for Echo’s of the supernatural)
6. The skills were too minimal
I have some doubts on the claim “quick play”, there still a lot of work to do on the system.
(comment: the player did not take enough time to read the ghost/echo page)

My observations:
The Game has to be worked out, as stated in the two pages

I was thrilled by the minimalistic setting & rules, a refreshing experience after so many years of D&D tables & rule-lawyering.
The indie-press rpg-community consist of some high-level roleplayers, ‘quick-play’ has to be seen in that context : 2 page rules with bare bones, the rest to be expanded with existing GM skills!
No so user-friendly for newbies, but at the other side: the experienced/brainwashed D&D adepts will have serious adaptation troubles!

hgoei's avatarDreamquest

The Government was unwilling to dirty their hands in a backwater Balkan state, so they used some intermediaries to contract the Black-op branch of Orpheus corporation.
If anything went wrong, the whole operation was deniable as usual, the spindoctors would call it a terrorist strike of the separatist.
Coil, Grip, Hull and Vixen discussed their strategy for the job.
It sounded like an easy one: extricate Herr Professor alive (preferrable) or dead to insure the Opposition will never again have access to his theoretical knowledge of Matrix-construction.
He was temporary held at a secret interrogation camp, waiting for transfer to the headquarters of Herr Colonel.
Simple plans are the best, and victory goes to the bold;
The idea was to ‘borrow’ a chopper of the Opposition; flying under false colours it should be possible to infiltrate the interrogation camp.
Well…a battleplan never survives the first shots…
They found a…

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Maylee Fox’s Book of Shadows

Maylee Fox’s Book of Shadows


The Master of Ravens said:
I can teach you nothing new at this moment…take up your visionquest into the world of Men…
Remember our compact with Ravenqueen!
And so, Foxy Lady went out of Faery into the world of Men…
….

Remembering the last temple of Earthshaking Sealord,
high up the Great Mountain…

The faithfull, who fled the wrath of the Sorcerer-King,
made their last stand.

Lightning smote their ranks, but still they stood firm…

Unable to stand the strain of eldritch energies,
the Land broke apart, t
he Sea invaded,
all were scattered to the corners of the Earth…


great mother abyss
devouring myriad bodies
vortex well of soul

Setting of the Fifth Black Sun

Setting of the Fifth Black Sun


“December 21, 2012 will be the most important date for all of Humanity. The ancient Mayans created the Long Count calendar to mark this date as the beginning of a new cycle for Mankind.” Anonymous

What if…
The wild-eyed cultist are right…up to a certain point?
Something changes in 2012,,,
Maybe…
the stars are ‘right’, depending on whose viewpoint: if Rlyeh arises from the ocean, the Ctulhu-cultist might rejoice, or maybe not…
…the Veil between the Worlds are rent asunder, and the Dead will outnumber the Quick…
…the Star-People revisit Gaia to evaluate the Human experiment…
…Hailey’s planet strikes home at last…
Who knows?
Maybe HE nows, maybe not (Rig Veda)
But before the Great Change comes, it will be foreshadowed by small changes:
Weird tales, Anomalous Phenomena…
Reported sightings of UFO, ET, ghosts, and other things that go bump in the night.
Ghost/Echo: The First Run

Ghost/Echo: The First Run


The Government was unwilling to dirty their hands in a backwater Balkan state, so they used some intermediaries to contract the Black-op branch of Orpheus corporation.
If anything went wrong, the whole operation was deniable as usual, the spindoctors would call it a terrorist strike of the separatist.
Coil, Grip, Hull and Vixen discussed their strategy for the job.
It sounded like an easy one: extricate Herr Professor alive (preferrable) or dead to insure the Opposition will never again have access to his theoretical knowledge of Matrix-construction.
He was temporary held at a secret interrogation camp, waiting for transfer to the headquarters of Herr Colonel.
Simple plans are the best, and victory goes to the bold;
The idea was to ‘borrow’ a chopper of the Opposition; flying under false colours it should be possible to infiltrate the interrogation camp.
Well…a battleplan never survives the first shots…
They found a hidden chopper on a hidden part somewhere in the woods, guarded by a single watchtower, a typical Opposition-setup for a covert-operation camp.
Coil took out the main tower with his rocket-launcher, Grip sprinted to the chopper while the rest gave covering fire.
Some surviving guards stormed out of the tower, but were taken down by a frontal grenade and some flanking fire. The grenade caused some collateral damage in the tower, soon it started burning!
Grip discovered the chopper was out of fuel…
Hull entered the burning tower twice: the first time to secure a single drum of fuel, the second time he was out of luck, something exploded…Hull was blown outside by a fireball!
Badly hurt, Hull was carried by the rest to the chopper to escape the towering inferno.
They decided to push their luck to finish the job.
Boldly they flew the chopper to the interrogation camp.
Vixen fast-talked the ground crew and the commander Herr Colonel to refuel the chopper and to transfer the prisoner.
On their way to home-base, they were intercepted by two Opposition choppers.
Grip tried to channel the ghostfield, hoping to jinx one chopper, but received a migraine instead.
With some luck Coil was able to take down the interceptors with his rocket-launcher!
Returning to home-base was a bit tense, their chopper was almost taken down by friendly fire before Vixen was able to get through to the right channels.
Ghost/Echo: Pathworking the Ghost Worlds

Ghost/Echo: Pathworking the Ghost Worlds


The Ghost Universe consists of several Ghost Worlds, each
interconnected by Datastreams (Echo-Paths).

Travelling the Datastreams is a specialized skill: by channeling the
Ghost Field, some adepts can open temporary Gates to the Paths.

Using the Major Arcana (e.g. Amber Trumps) is one of the many possible
ways of Pathworking!
Other Traditions use: Tattva Symbols, Hermetic Seals, Bagua, etc.

A Grip who is specialized in Listening at Echoes, has the skill to
detect functional Paths.
Every method has its own risks….

QUI, the magickal painting: Foxy Lady visionquest reloaded

QUI, the magickal painting: Foxy Lady visionquest reloaded


Faery, a human lifetime ago…

The Master of Ravens said:
I can teach you nothing new at this moment…
take up your visionquest into the world of Men…
Remember our compact with Ravenqueen!

And so, Foxy Lady went out of Faery into the world of Men…
Remembering the last temple of Earthshaking Sealord, high up the Great Mountain…

The faithfull, who fled the wrath of the Sorcerer-King, made their last stand.
Lightning smote their ranks, but still they stood firm…

Unable to stand the strain of eldritch energies,
the Land broke apart,
the Sea invaded,
all were scattered to the corners of the Earth…

Downwards into the Deep
Skyclad, unarmed, alone
Unto a lonely barren path

Voices of lost souls
Visions of forgotten realms
Passing away in the Void

Clad in in Night and Shadows
The Dark Lady awaits
On her Opal Throne

Unspoken Words
Unseen Sights
Were given